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(Posted as Pip Squeek)
a.k.a. Pip Squeek
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(30-Jun-2007 at 18:41)


[Wol #36] Science Formula

Let's use this thread to research the WoL Science formula. Please post here the following information:

- Race (Human, Orcs, Other)
- Acres
- Science points (for each category you have)
- Science effect (for each category you have)

People who are good with math, can use this data to build a nice formula.

Good luck!
#1  
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Posts: 80/89
(01-Jul-2007 at 23:12)


Race: Human
Acres: 600

** Effects Summary (Known Science Only) **
8.3% Income (7,099 points)
3.1% Building Effectiveness (4,134 points)
1.1% Population Limits (541 points)
5.8% Food Production (393 points)
1.1% Gains in Combat (350 points)
6.7% Thievery Effectiveness (523 points)
5.6% Magic Effectiveness & Rune Production (525 points)

Hey Vegeta, what's the scouter say about his power level?
It's over nine THOOOUUUSAAAANNNNNNNNND!!!
#2  
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(02-Jul-2007 at 01:17)
Dark Elf
650 Acres

** Effects Summary (Known Science Only) **
5.3% Income (4,518 points)
3.9% Building Effectiveness (9,710 points)
3.4% Population Limits (7,544 points)
12.5% Food Production (2,810 points)
2.1% Gains in Combat (1,766 points)
6.9% Thievery Effectiveness (869 points)
13.6% Magic Effectiveness & Rune Production (4,834 points)
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Posts: 274/279
(02-Jul-2007 at 08:47)
The formula from last round match the numbers from this round.

Sci% = RaceB * SciMult * SQRT(SciPts/Land)

RaceB: Human: 1.2 / Orc: 0.75 / Other: 1
SciMult: Alchemy: 2 / Tools: 1 / Housing: 1 / Food: 6 / Military: 1.25 / Crime: 6 / Channeling: 5
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