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Author Thread Thread Rating: 5 votes, 3.40 average
Posts: 63/298
(30-Aug-2004 at 13:51)


Near Viscount Undead Mystic A/M

check ou my prov,tell me what you guys think,on WoL btw:


The Province of ?????????/?
[http://www.utopiatemple.com Angel v1.60 Alpha 7]

Server: WoL/BF (Age 25)
Utopian Date: July 7th, YR9
RL Date: August 30th, 2004 (12:00 GMT)

Ruler Name: Baron ?????? the Sorcerer
Personality & Race: The Mystic, Undead
Land: 3,703 Acres
Money: 2,377,282gc (64,572gc raw daily income)
Food: 0 bushels
Runes: 227,411 runes
Population: 105,621 citizens (28.52 per Acre)
Peasants: 22,657 (100% Employed)
Disgruntled: b:73.3-85.3, t:2.85-2.99gc, s:73.3-85.3
Trade Balance: -241,749gc (0% tax rate)
Networth: 835,520 (225.63 per Acre)
Thieves+Wizards+Science Networth: 237,904gc

Soldiers: 0 (69% estimated draft rate)
Skeletons: 3,232 (16,160 offense)
Zombies: 41,733 (203,665 defense)
Ghouls: 25,929 (155,574 offense / 77,787 defense)
War-Horses: 29,175 (up to 29,161 additional offense)
Prisoners: 3,618 (10,854 offense)

Total Modified Offense: 220,219 (61.47 per Acre)
Practical (100% elites): 220,219 (59.47 per Acre)
Total Defense: 281,452 (76.01 per Acre)
Practical (0% elites): 203,665 (58.00 per Acre)

Thieves: 2,962 (0.80 per Acre / 48% Stealth)
Wizards: 10,108 (3.53 per Acre / 53% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 36,046 (9.73 / Acre)
Estimated Thieves Number: 14,418 (3.89 per Acre)
Estimated Wizards Number: 5,407 (1.46 per Acre)

Buildings: 2,134gc to build, 1,276gc to raze
Away bonus: 113,285gc (12h) / 339,855gc (20h)



Server: WoL/BF (Age 25)
Personality: The Mystic
Race: Undead
Happiness: Build: 73.3%, Science: 73.3%

1. Barracks: 2 (0.1%)
2. Forts: 370 (10%)
3. Banks: 1,203 (32.5%)
4. Guilds: 518 (14%)
5. Towers: 555 (15%)
6. Watchtowers: 592 (16%)
7. Stables: 389 (10.5%)
8. Dungeons: 74 (2%)


** Effects Summary (Known Science Only) **
+26.1% Income (1,409,920 points)
-21% Building Time (128,776 points)
+12.2% Population Limits (617,527 points)
+44% Food Production (470,012 points)
+6.6% Military Strength (375,126 points)
+44.6% Thievery Effectiveness (636,569 points)
+48.3% Magic Effectiveness (1,187,234 points)

Happiness: Disgruntled (stable)
Scale: [ Unhappy ] «--[+]-------» [ Content ]
Buildings: 79% efficiency (0% investment level)
Tax: 2.96gc per employed peasant
Science: 79% generation rate

** Disapprovals **
1. High Draft Rate
#1  
View Public Profile Find more posts by moaustin Add moaustin to your Buddy List Reply with Quote
Posts: 6/19
(30-Aug-2004 at 14:11)
Your 2 barracks wouldn't help you alot. Either raze them or build more of them. .80 tpa? I wish you luck in war. Try to get at least 2-3. Try to raise your war and housing sci. Nice off/def. If you have the 2 mil just lying around, you might think about BI.
#2  
View Public Profile Find more posts by Desparia Add Desparia to your Buddy List Reply with Quote
Posts: 64/298
(30-Aug-2004 at 14:16)


Those 2 barracks will give you -1 hour attack time in war,so its worth it.The 0.8 tpa is alright,since if anyone is gonna be raping you with ops,it will be a super thief.And with a super thief,it doesnt matter if you have 0.5 tpa or 1.3 tpa,both ways hell rape you.About the science,am doing my best but its pretty hard to get it any further since science max is lower for undeads.I got the 2 mil from a plunder and a few tog's and i cant afford BI,the money will be gone in no time.
#3  
View Public Profile Find more posts by moaustin Add moaustin to your Buddy List Reply with Quote
Posts: 279/535
(30-Aug-2004 at 14:28)


IŽd try to get at least 6 or even more rax... 2 of them are just taken away too easily

BTW: With 0.8 tpa and 16% WTs at disgruntled, your wizards will be gone in noooo time if you are at war with a good kd

Pets are a great help in times of loneliness, and in times of starvation, too!
#4  
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Posts: 65/298
(30-Aug-2004 at 19:03)


The thing is that my kd is a warring kd in the top 10,and no one wars over there.We only had 2 wars this age,2 in the first week of the age and one against a WTA kd 3 mil larger(which we won ).Other than that,we just keep on getting peaced.And since weve got 10 undead mystics in our kd,one down wont make a difference.
#5  
View Public Profile Find more posts by moaustin Add moaustin to your Buddy List Reply with Quote
Posts: 30/134
(31-Aug-2004 at 08:03)
very nice

allmost exactly what i run=)

Soldiers: 679 (73.6% estimated draft rate)
Skeletons: 14,561 (72,805 offense)
Zombies: 43,489 (217,445 defense)
Ghouls: 17,063 (102,378 offense / 51,189 defense)
War-Horses: 26,962 (up to 26,962 additional offense)
Prisoners: 1,362 (4,086 offense)

Total Modified Offense: 206,910 (56.20 per Acre)
Practical (100% elites): 206,910 (56.20 per Acre)
Total Defense: 269,313 (73.14 per Acre)
Practical (0% elites): 218,124 (59.24 per Acre)

Thieves: 3,892 (1.06 per Acre / 100% Stealth)
Wizards: 11,195 (3.04 per Acre / 18% Mana)

i have marquis tho.. helps me some

nice elite number u have=)



dont really know how to rate, but id give 10/10 if i found out lol!

Last edited by Geir, 31-Aug-2004 at 08:05.
#6  
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Posts: 5/51
(01-Sep-2004 at 15:11)
Hows your economy?
#7  
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Posts: 57/295
(01-Sep-2004 at 21:44)


Quote:
(Originally posted by grimmekylling)

Hows your economy?
i hope in one day u understand the stupidness of this question...
btw the prov is actually quite beatiful, but 1 Q...when u guys don't war really much at all so then why a/m at all?
undead a/m is a combo what i consider a wery good warring combo, but if almost no war then why mage?

nah forget it...it is always good when u are a mage anyway...extra mage defence, get cbs better and harder to get from u and can still mage the shit out of the enemys in conflicts if u happen to have any
#8  
View Public Profile Find more posts by nargothrond Add nargothrond to your Buddy List Reply with Quote
Posts: 66/298
(02-Sep-2004 at 11:09)


For economy,with IA,i make about 30k gc an hour.However,since my daily income is 160k,my tog's give me about 120k gc's each so thats a lot of cash from there.AS for the war question,we are planning to declare a kd 3 mil bigger than us again,since thats the only way we get some.However,even though we barely ever do get to war,it is still really useful to be mystic.I have a multi in the same kd,a t/m,so i start by aw'ing the target,then i continue with mv's,nightmares and ns.That way i can drop about 30k def points reallu quickly

And also,right before war,i raise my draft to 72% and train all def specs,that way when i make a 300 acre grab in war,i will still have about 80 dpa when my army gets home with the land which allows me to attack again.

Last edited by moaustin, 02-Sep-2004 at 11:12.
#9  
View Public Profile Find more posts by moaustin Add moaustin to your Buddy List Reply with Quote
(Posted as perdis)
Posts: 35/110
(02-Sep-2004 at 14:38)


Quote:
(Originally posted by moaustin)
I have a multi in the same kd,a t/m,so i start by aw'ing the target,then i continue with mv's,nightmares and ns.That way i can drop about 30k def points reallu quickly
I wouldn't be saying that here...since that gets your accounts deleted.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.

-Albert Einstein
#10  
View Public Profile Find more posts by Zombiousdr Add Zombiousdr to your Buddy List Reply with Quote
Posts: 67/298
(03-Sep-2004 at 18:54)


Quote:
(Originally posted by perdis)

I wouldn't be saying that here...since that gets your accounts deleted.

First off all,they wont know which kd im from.Second off all,mehul doesnt read www.utopiatemple.com
#11  
View Public Profile Find more posts by moaustin Add moaustin to your Buddy List Reply with Quote
Posts: 2/4
(15-Sep-2004 at 03:21)
Your not from monilith are you?

they are in a spot of trouble I hear because of multies.
#12  
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