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Author Thread Thread Rating: 4 votes, 3.25 average
Posts: 0
(25-Jun-2003 at 23:47)
just curious... :)

This is in genesis and we are in war.

Ruler Name: Lord whatwasthatagain the Sorcerer
Personality & Race: The Mystic, Elf
Land: 1,694 Acres
Money: 1,362,852gc (33,689gc raw daily income)
Food: 432,523 bushels
Runes: 3,470 runes
Population: 51,540 citizens (30.43 per Acre)
Peasants: 11,617 (100% Employed)
Content: b:90%, t:2.9gc, p:100%, m:96%
Trade Balance: 2,516,035gc (0% tax rate)
Networth: 313,364 (184.98 per Acre)
Thieves+Wizards+Science Networth: 93,900gc

Soldiers: 387 (54.8% estimated draft rate)
Heroes: 0
Archers: 24,855 (99,420 defense points)
Elf Lords: 1,333 (6,665 offense and defense)
War-Horses: 0
Prisoners: 0

Total Modified Offense: 7,141 (4.22 per Acre)
Practical (25% elites): 2,341 (1.38 per Acre)
Total Modified Defense: 102,585 (60.56 per Acre)
Practical (75% elites): 100,986 (59.61 per Acre)

Thieves: 1,674 (0.99 per Acre / 34% Stealth)
Wizards: 11,674 (6.89 per Acre / 19% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 14,227 (8.40 / Acre)
Estimated Thieves Number: 10,670 (6.30 per Acre)
Estimated Wizards Number: 3,379 (1.99 per Acre)

Buildings: 1,547gc to build, 774gc to raze
Away bonus: 58,085gc (12h) / 174,255gc (20h)

Buildings Report of ? (xx:xx)

1. Mines: 84 (5%)
2. Farms: 167 (9.9%)
3. Banks: 84 (5%)
4. Guilds: 251 (14.8%)
5. Towers: 251 (14.8%)
6. Watchtowers: 335 (19.8%)
7. Schools: 502 (29.6%)

Total Land: 1,694 Acres (98.8% built)

** Effects Summary (Available Buildings Only) **
1. Produce 4,200gc per hour (6,300gc with MM)
2. Produce 11,690 bushels per hour (14,613 with FL)
3. +9.9% to income, protect 24.8% of gold from thievery
4. Training about 5 wizards per hour
5. Produce 2,510 runes per hour
6. 59.3% catch enemy thieves, 60% identify them
7. Increase science maximum by 44.5%

Science Intelligence on ? (xx:xx)

** Effects Summary (Known Science Only) **
+45.1% Income (50,168 points)
-43.4% Building Time (18,715 points)
+21.3% Population Limits (40,406 points)
+75.5% Food Production (29,297 points)
+0% Offensive Military Strength
+21.1% Thievery Effectiveness (5,252 points)
+84.1% Magic Effectiveness (51,406 points)
#1  
View Public Profile Find more posts by harmnarm Add harmnarm to your Buddy List Reply with Quote
(Posted as WinterWolf)
Posts: 175/510
(27-Jun-2003 at 16:41)
Raze the mines and build them into banks...you should have at least 20% towers. Train some more elites. Have 6% farms...that should be enough because of your food science. You don't need 7 WPA, have 5 WPA and it will be enough to most attackers.
#2  
View Public Profile Find more posts by LeCoeur Add LeCoeur to your Buddy List Reply with Quote
Posts: 54/172
(27-Jun-2003 at 17:21)


get a better tpa, i got a 7tpa and a 3.8 wpa, now i am a thief but if u want to get honor

Peace Love and Happiness, all day, everyday
What you have just witnessed is a true story,
The factual evidense remains accurate,
But the names have been changed to protect the innocent.
#3  
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