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Posts: 2/9
(01-May-2002 at 16:33)
mana increase bug

In siimulator mana increases 6%/hour, but actually:
Every hour, your mana increases with 3% (4% for mystic)

(also mana decreases too slowly, all this makes paradiser/ToG maker life seem too beautiful!)
#1  
View Public Profile Find more posts by krandla Add krandla to your Buddy List
Honorary Member
Posts: 205/215
(02-May-2002 at 00:50)
mana/stealth regeneration rates have been fixed.
#2  
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Posts: 4/9
(02-May-2002 at 11:27)
mana decrease

Mana decrease is still very wrong, it starts decreasing 4%/op, until 84% mana, then 3%/op, at some point 2%/op, and from somewhere 40% mana it decreases 1%/op, when it reaches 12% mana it doesn't decrease at all! That makes playing paradiser/ToG maker simulation look unrealistic compared with real game.
Suggestion - make it as punar reccomends:
Easy spells cost approx 1/20th of your mana with a minimum of 3% (so if you start with 100%, you will have 95%, then 90%, 86%, 82, etc)
Failed spells cost approx 50% more mana than successful spells. You need at least 10% mana to be able to cast spells.
#3  
View Public Profile Find more posts by krandla Add krandla to your Buddy List
Honorary Member
Posts: 206/215
(03-May-2002 at 00:43)
Fixed, with a slight variation:

In my experience, successful spells cost 4% of your mana, and failed 6%, with a minimum of 3%.
#4  
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Posts: 6/9
(03-May-2002 at 09:40)
mana goes under 10% now, even negative values!
#5  
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Posts: 7/9
(03-May-2002 at 09:44)
And I tested, Punar formula seems fine from the upper part, I did 3 successful selfspells, mana went 95%-90%-86%, next hour I had 89% mana. Maybe its different with offensive spells, but you actually dont use them in simulator, so should fix it I think
#6  
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Honorary Member
Posts: 211/215
(03-May-2002 at 12:47)
ok, done.

Last edited by Aviad, 03-May-2002 at 12:48.
#7  
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Posts: 1/1
(06-Jul-2002 at 12:55)
question

> Aviad

I can't seem to get my extra 5 acres, until 24 hours in.

Something I missed, or should I just accept exploring costs is way off with soldiers
Makes a huge difference for me with those 7 extra acres
#8  
View Public Profile Find more posts by Flev Add Flev to your Buddy List
Posts: 459/908
Donated $1.84
(06-Jul-2002 at 20:39)


of course you can't get the daily 5 acre bonus until 24 hours in, your e-mail must be verified in the real game before you are allowed any bonuses.

Koli
Farewell my Utopian friends. May you all find what you seek out of life.
#9  
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