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(Posted as wassonv OA)
Posts: 56/152
(11-Sep-2003 at 21:27)
question All-in-One Formatter Bug for Age of Conquerors

The formatter is still calculating def specs as x2.

** Standing Army (At Home) **
Soldiers: 1,795 (3,590 offense and defense)
#1  
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Posts: 3222/4687
Donated $5.44
(12-Sep-2003 at 01:17)


Did you per chance check the Genesis box ?


Famous for nowty by nature
#2  
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(Posted as wassonv OA)
Posts: 57/152
(12-Sep-2003 at 01:19)
No.. never do. I only play on WoL. All my kingdom mates are having the same problem. Angel works well as does my Excel spreadsheet. But All-in-One is still using the x2 multiplier for soldiers.
#3  
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(Posted as wassonv OA)
Posts: 58/152
(12-Sep-2003 at 01:24)
This is some info from the All-in-one formatter...

The Province of xxxxxxxxxxxx (xx:xx)
[http://www.UtopiaTemple.com All-in-One v3.22b]

Utopian Date: March 12th, YR0
Ruler Name: xxxxxxxxxxxxxxxxxxxxx
Personality & Race: xxxxxxxxxxxxxxxxxxx
Land: 500 Acres
Money: 89gc (23,144gc raw daily income)
Food: 41,359 bushels
Runes: 5,186 runes
Population: 12,122 citizens (24.24 per Acre)
Peasants: 8,681 (86% Employed)
Excited: b:100%, t:3.1gc, p:103%, m:103%
Trade Balance: 0gc
Networth: 39,883 (79.77 per Acre)
Thieves+Wizards+Science Networth: 3,650gc

Soldiers: 1795 (27.5% estimated draft rate)
Spearmen: 0
Archers: 1,076 (4,304 defense points)
Half-Giants: 36 (144 offense / 180 defense)
War-Horses: 0
Prisoners: 0

Total Modified Offense: 1,997 (3.99 per Acre)
Practical (0% elites): 1,849 (3.7 per Acre)
Total Modified Defense: 6,467 (12.93 per Acre)
Practical (100% elites): 6,467 (12.93 per Acre)

Thieves: 430 (0.86 per Acre / 100% Stealth)
Wizards: 104 (0.21 per Acre / 100% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 553 (1.11 / Acre)
Estimated Thieves Number: 415 (0.83 per Acre)
Estimated Wizards Number: 131 (0.26 per Acre)

Buildings: 475gc to build, 475gc to raze
Away bonus: 43,405gc (12h) / 130,215gc (20h)


--------------------------------------------------------

Military Intelligence of xxxxxxxxxxxx (xx:xx)
[http://www.UtopiaTemple.com All-in-One v3.22b]

Ruler Name: xxxxxxxxxxxxxxxxxxxxx
Personality & Race: xxxxxxxxxxxxxxxxxxx
Happiness: Excited (103% military strength)
Land: 500 Acres

Total Modified Offense: 1,997 (3.99 per Acre)
Total Modified Defense: 6,467 (12.93 per Acre)

** Standing Army (At Home) **
Soldiers: 1,795 (3,590 offense and defense)
Archers: 1,076 (4,304 defense points)
Half-Giants: 36 (144 offense / 180 defense)
Total Offense Points: 3,734
Total Defense Points: 8,074

** Troops in Training **
Archers: 1,051 (4,204 defense points)
Next 18 hours: 105 102 102 96 96 76 71 64 59 60 63
...................... 37 30 26 21 20 20 3
Thieves: 70
Next 6 hours: 20 12 12 14 11 1


--------------------------------------------------------

Science Intelligence on xxxxxxxxxxxx (xx:xx)
[http://www.UtopiaTemple.com All-in-One v3.22b]

Ruler Name: xxxxxxxxxxxxxxxxxxxxx
Personality & Race: xxxxxxxxxxxxxxxxxxx

** Effects Summary (Known Science Only) **
+17.6% Income (2,956 points)
-0% Building Time
+2.9% Population Limits (753 points)
+0% Food Production
+0.8% Military Strength (329 points)
+0% Thievery Effectiveness
+0% Magic Effectiveness

** Science Points in Progress **
Alchemy: 74 points in progress
Housing: 711 points in progress
War: 634 points in progress
#4  
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Posts: 219/438
(12-Sep-2003 at 09:39)


should be fixed now. thanks for reporting.

-----------------------------------------------------------
All-In-One Formatter V4

current development version: 4.19b
#5  
View Public Profile Find more posts by TeKnIcIaN Add TeKnIcIaN to your Buddy List Reply with Quote
(Posted as wassonv OA)
Posts: 59/152
(12-Sep-2003 at 11:06)
Thanks very much. I will let my kd know this.
#6  
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