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Posts: 108/119
(21-Aug-2007 at 00:04)


sunglasses Dark Elf A/m

I wondered if anyone can suggest improvements?
I use my wizzards for CBs and a few self spells, in war I up my wpa to about 2to do more damage. Mainly an attacker though. When I attack I usually keep all my elites at home. My science will blow you away. Here's my intel:

The Province of X

Ruler Name: The Wise Lady X
Personality & Race: The Sage, Dark Elf
Land: 1,106 Acres
Money: 350,483gc (27,092gc daily income)
Food: 83,322 bushels
Runes: 0 runes
Population: 32,733 citizens (29.60 per Acre)
Peasants: 13,546 (99% Building Efficiency)
Trade Balance: 789,551gc (0% tax rate)
Networth: 185,614 (167.82 per Acre)
Thieves+Wizards+Science Networth: 12,327gc

Military Eff. with Stance: 125.2% off. / 126.76% def.
Soldiers: 709 (54.1% estimated draft rate)
Night Rangers: 8,174 (61,401 offense)
Druids: 3,113 (19,729 defense)
Drow: 4,589 (22,981 offense / 34,901 defense)
War-Horses: 5,100 (up to 6,385 additional offense)
Prisoners: 600 (2,254 offense)

Total Modified Offense: 93,909 (84.91 per Acre)
Practical (0% elites): 70,927 (64.13 per Acre)
Total Modified Defense: 55,529 (50.21 per Acre)
Practical (100% elites): 55,529 (50.21 per Acre)

Thieves: 1,110 (1.00 per Acre / 100% Stealth)
Wizards: 1,492 (1.35 per Acre / 76% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 3,082 (2.79 / Acre)
Estimated Thieves Number: 1,233 (1.11 per Acre)
Estimated Wizards Number: 462 (0.42 per Acre)

Buildings: 1,145gc to build, 626gc to raze
Away bonus: 67,730gc (12h) / 203,190gc (20h)

**************************************

Buildings Report of X

Server: World of Legends (Age 36)
Ruler Name: X
Personality: The Sage
Race: Dark Elf
Building Efficiency: 98.9%
Kingdom Stance: Peaceful

1. Farms: 79 (7.1%) + 9 in progress (+0.8%)
2. Training Grounds: 140 (12.7%) + 15 in progress (+1.4%)
3. Barracks: 140 (12.7%) + 15 in progress (+1.4%)
4. Forts: 160 (14.5%) + 17 in progress (+1.5%)
5. Guard Stations: 100 (9%) + 11 in progress (+1%)
6. Guilds: 100 (9%) + 11 in progress (+1%)
7. Libraries: 149 (13.5%) + 17 in progress (+1.5%)
8. Stables: 102 (9.2%) + 9 in progress (+0.8%)
9. Dungeons: 31 (2.8%) + 1 in progress (+0.1%)

Total Land: 1,106 Acres (90.5% built)
In Progress: 105 Acres (9.5%)

** Effects Summary (Available Buildings Only) **
1. Produce 5,469 bushels (6,836 with FL)
2. +16.4% offense bonus
3. -16.4% attack time
4. +12.24% defense bonus
5. -16.27% losses when attacked
6. Training about 1.98 wizards per hour
7. +17.49% science effects (not affected by BE)
8. Produce 101 horses/hour, hold 5,100 horses
9. 620 prisoners (1,860 offense, 310gc, 310 jobs)

** Effects Summary (Including Future Buildings) **
1. Produce 6,092 bushels (7,615 with FL)
2. +17.88% offense bonus
3. -17.88% attack time
4. +13.29% defense bonus
5. -17.86% losses when attacked
6. Training about 2.2 wizards per hour
7. +19.13% science effects (not affected by BE)
8. Produce 110 horses/hour, hold 5,550 horses
9. 640 prisoners (1,920 offense, 320gc, 320 jobs)

***************************************

Military Intelligence on The Distillers X

** Summary **
Non-Peasants: 59%
Efficiency (SoM): 125.2% off, 126.8% def, 107.6% raw
Net Offense at Home (from Utopia): 91,655
Net Defense at Home (from Utopia): 55,529
Modified Attack points (calculated): 91,658
Modified Defense points (calculated): 55,549

** Standing Army (At Home) **
Soldiers: 709 (888 offense / 899 defense)
Night Rangers: 8,174 (61,403 offense)
Druids: 3,113 (19,736 defense)
Drow: 4,589 (22,982 offense / 34,913 defense)
War Horses: 5,100 (up to 6,385 additional offense)
Total Attack points: 91,658
Total Defense points: 55,549

** Troops in Training **
Night Rangers: 358 (2,689 offense)
Next 12 hours: 27 29 29 28 27 27 27 27 29 27 27 27...
Drow: 325 (1,628 offense / 2,473 defense)
Next 12 hours: 25 25 25 25 25 25 25 25 25 25 25 25...

*****************************************

Science Intelligence on The Distillers (##:##)

Server: World of Legends (Age 36)
Science cost: 12gc

** Effects Summary (Known Science Only) **
26.1% Income (136,000 points)
20.9% Building Effectiveness (348,500 points)
20.9% Population Limits (348,500 points)
55.3% Food Production (68,000 points)
17.3% Gains in Combat (153,000 points)
18.5% Thievery Effectiveness (7,650 points)
72.8% Magic Effectiveness & Rune Production (170,000 points)

Feedback appreciated... also, why so few provinces being rated this age?

in the pool out back water to my chest, towel lying in the grass
love pull your sore ribs in, I will pull your tangles out
I look into the mirror... for evil that just does not exist
[[call and Iíll be curled on the floor hiding out from it all]]
#1  
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Posts: 223/250
(03-Nov-2007 at 05:50)
you need higher draft = more offense.

and at least 2 tpa and 3 wpa raw
#2  
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Posts: 59/60
(23-Nov-2007 at 15:00)
ur tpa is too low and without WT i think mass NS will ruin ur prov pretty quick
edit: and no hosp?!?

Last edited by fei fei, 23-Nov-2007 at 15:01.
#3  
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